Tenkt exists because a pause for pure logic deserves to be pure. No flashing ads, no profile to build, no button asking for a subscription. Five to ten short puzzles each day, the same for everyone, refreshed at midnight.
I made Tenkt for myself first. It's still the first thing I open over morning coffee.
Available in Norwegian and English. The logic doesn't care which.
You sit down. Take the first sip. Open Tenkt. A small puzzle, maybe two. You feel awake, finished, and the day can start without having opened a single notification.
The typeface is calm (Cormorant Garamond italic), the sounds are muted (stone on wood when a piece falls into place, a temple bell at the end of the set). If anything sparkles, it sparkles quietly.
Difficulty builds across the day's set. You wake up gradually with it.
Daily set, generated locally. Everyone who opens Tenkt on a given day gets exactly the same set. Between five and ten puzzles spread across three difficulty levels.
Five different puzzle types. Grid, Pathfinder, Placement, Balance and Connect. Each has its own mechanic, all are solved with pure logic, no guessing.
Streaks and stats, locally. Days in a row, times, stars. All on your device. If you want to compare with friends you can share a code. No profile, no email, just six characters.
Traces (the in-game currency) are earned by playing and spent on extra hints, undo or new themes. Never purchasable.